Feature Work

“Feel the heat of the desert and chill around the oasis.”

— Stylized Oasis

My Other Works

3D Artworks Portfolio



  • Both Realistic and Stylized 3D Assets and Scenes.

  • Level design and Lighting Skills.

  • Showcase my skills in creating and utilizing Game-Ready Assets

Individual Projects



  • Stories of the Star Wonderer

  • The Garden of the Sinners.

  • Experimental Projects aimed at connecting people through seamless Narritive experiences.

Technical Artist Portfolio



  • Animation Retargeting plugin for Maya

  • Implemented in Python 3 with PyQT & Maya API

  • Features a JSON editor that loads/saves joint mapping info

About Me

Hi!

My name is Yauming Kong, you can call me “Yau” if you like. I am currently pursuing a Master’s in Game Sciences at Northeastern University. Before that, I graduated from University of London, Royal Holloway with High Honors in Video Game Art & Design.

I'm a Technical Artist with a strong background in 3D modeling, rendering, and game design. I also have experience working as a Environment Artist and Game Designer. I have had multiple projects in game studios of all sizes, including Tencent and Psycho Ward Studio, an indie studio that I co-founded.

On this website, you’ll find a collection of my projects that showcase my ability to blend Art and Technology to bring creative visions to life. Whether it's through custom shader development, Python scripting, or leveraging Unreal Engine’s PCG, my work is driven by a passion for delivering an immersive player experiance.

Yau’s Alt (Lego’s version)